Tap the menu, then tap a section.
Each level pushes the one before it off to the left. The back row walks it home.
What it does
- Push navigation
- Levels slide rather than expand in place, so a deep menu never becomes a long scroll.
- Two-stage burger
- The bars translate together, then rotate into the cross. Reversed on close.
- Even distribution
- Items divide the available height, so every level looks composed whatever it contains.
- Arbitrary depth
- Store goes three levels deep. Adding a fourth is markup only.
- Keyboard and motion
- Escape steps up a level then closes. Reduced-motion collapses the animation.